Microsoft Putting Up Extraordinary Amounts of Money for Xbox One Exclusives

Untitled

Well it is has become abundantly clear that Microsoft is serious in their gaming content for the Xbox One. Perhaps more focused and determined than with their current home console. It has been reported by Microsoft that they are prepping to invest around $1 billion in the development of exclusive games for the Xbox One. Don Mattrick and Phil Spencer discussed Microsoft’s strategy for first-party development in an issue of Xbox magazine. The entertainment focus of the Xbox One reveal event led to widespread accusations that the company had neglected the gaming and gamers. However, Mattrick stated that the true imagination the console was built on was completely for gaming as their prime objective. And those who are writing off the console as merely a super charged Netflix machine, will seriously be underestimating the console. In two weeks time, they are confident that all will change their minds very quickly. “We just ran through our release slate and counted the number of exclusives, and looked at the amount of money that we’re spending and the deals that we have, exclusive windows and, I think, candidly, people are way, way under-indexing how hard we’re punching.”

Even before the unveiling show on May 21st, Microsoft pressed the idea that its E3 presentation would be focused on games, but it did reveal that it has 15 exclusive games ready for the Xbox One’s first year, including 8 brand new IP’s.”There are great hits, there’s innovation, and there are world class creators plugged in,” Mattrick continued. “You know, I keep track of it all, and I hope everyone here does, we kind of look back at all the different years and at what we shipped, how many units have sold. There’s a lot of hyperbole about things, but I think we’re going to deliver.” I’d say its going to be quite an interesting E3 giving the amount of money Microsoft seems to be investing in their exclusive gaming ventures. The proof will be in the pudding come June 10th.

Xbox One Won’t Be Indie-Friendly?

title

More details are coming out in wake of the Xbox One’s reveal yesterday, and one particular piece of info is going to disappoint indie developers.

As with the Xbox 360, indie developers will need to get a publishing deal with Microsoft or a third-party publisher in order to have their games appear on Xbox Live Arcade. Indie developers can bypass this restriction by publishing to Xbox Live’s Indie section, but this has significant financial drawbacks compared to the former option.

This decision stands in stark contrast to the PS4 and Wii U’s stances, allowing indie developers to publish their games to those consoles on their own power.

Combined with the X1’s design features to restrict used game sales and rentals, it would seem Microsoft is planning to pander to the biggest, wealthiest publishers and developers. While this is doubtful to alienate indie developers completely, it seems they will have a few more hoops to jump through to get their games on Microsoft’s platform.

The V Podcast: Xbox One Reveal Thoughts

20130522-081444.jpg

VengefulTorture and myself (Glacier928) discuss our 100% honest thoughts about the Xbox One reveal in episode 10 of “The V Podcast”. Breaking down every feature of yesterday’s announcement, we talk about the pros and cons with what was shown.

Microsoft Reveals Next-Gen “Xbox One”

title

The day many have been waiting for is finally here – Microsoft have pulled the sheets off their next-gen console, and it’s official – the “Xbox One” is on its way to store shelves this holiday season.

Microsoft held a conference at 10 AM Pacific Time to reveal the new console to the world and provide some insight into what to expect. For those of you who weren’t able to catch the stream yourself, the following is a basic rundown of the most crucial points and facts from the conference.

  • The Xbox One comes bundled with an updated Kinect sensor, and most (if not all) of the console’s functionality will be voice- and gesture-controllable, allowing the user to switch between games, music, tv, and browsing the internet with simple commands. You’ll also be able to browse TV channels with your Xbox One instead of your cable box, and can browse to channels or even individual shows using your voice. Skype with group chat will be available. A level of multitasking will also be available, allowing you to bring up a second window while playing a game or watching a movie to browse the web.
  • The console features an 8-core CPU, 8GB of system memory, a 500GB hard drive, a Blu-Ray Drive, 802.11n Wireless Direct technology, HDMI In/Out, and USB 3.0 ports. The console was also said to have “three operating systems in one”. The console is also able to detect your heartbeat.
  • The entire Xbox Live service will receive an update, allowing for bigger multiplayer games among other improvements.
  • The controller, while looking somewhat similar to the Xbox 360’s, is said to boast “40 design innovations”, including an integrated battery compartment, impulse triggers, a WiFi Direct Radio Stack, and a precision d-pad.
  • Microsoft planning to offer some sort of social media layer tenatively named “Game DVR”, allowing you to upload video footage to the cloud.
  • Game library will feature 15 unique IPs, including 8 never-before-seen properties including Quantum Break. The most popular sport franchises will be making an appearance, including FIFA, Madden, NBA Live and UFC, as well as Microsoft’s flagship racer, Forza.
  • Stephen Spielberg and 343 Studios will be working on a live-action Halo series for the Xbox One.
  • Xbox One slated to have “second screen” functionality similar to the Wii U’s “TVii”, such as fantasy league-style interaction with live NFL games.
  • Call of Duty: Ghosts gameplay shown. Ghosts will have timed-exclusive DLC on Xbox One and Xbox 360 similar to Black Ops 2. (Game-specific features available below).

While today’s conference may seem a bit lean for a new console reveal, it’s clear Microsoft is planning to save the juiciest presentations and game demonstrations for this year’s E3. It seems Microsoft has some ambitious goals for the next-gen console, and we’ll have something to mull over until the big conference in June.

For more information, check out the full conference video, courtesy of Forbes.com.