New Details On Super Smash Bros. Wii U; “Story Mode” Removed Entirely


Today, Super Smash Bros. creator Masahiro Sakurai has finally revealed some tantilizing details on the new Smash Bros. Some might be unpleased by the news, but nonetheless, it is finally new details on one of the most highly anticipated games this generation. The two big details stated were the the exclusion of a story mode and CG cutscenes for the first time ever in a Smash Bros game. In the previous iteration, Super Smash Bros. Brawl, the developers took advantage of having a variety of different characters in the same game and created a story. That story was called the Subspace Emissary. This campaign came complete with CG cutscenes for players to watch, while they traversed through. Asked on why the decision to not include these in the new Wii U version, and he had this to say:

“Unfortunately, the movie scenes we worked hard to create were uploaded onto the internet. You can only truly wow a player the first time he sees [a cutscene]. I felt if players saw the cut scenes outside of the game, they would no longer serve as rewards for playing the game, so I’ve decided against having them.”

With such a negative occurrence as this, Sakurai refocused on having video segments that would instead become more engaging if they were seperated and shown at different sections of the game. Some of these changes include a new character intro sequences for the Villager, Mega Man, and the Wii Fit Trainer. Sakurai stated that he has a passion to make similar videos for all featured characters in the game. That being said, there will be no story mode. However, Sakurai promised that the 3DS version would include a feature that would “act as a separate mode from the standard versus play.” In terms of features (that will be added instead of taken away), Sakurai stated that the 3DS and Wii U versions would have different stages, which makes at least one incentive for getting both versions. “The 3DS version will have more portable game themed stages while the Wii U version will have more home console game-themed stages.” Lastly, Sakurai mentioned that there will be a character customization mode. He did not mention how in-depth it will be, but did state it can alter character performance. Interestingly enough, Sakurai is trying to find a way to let players use personal customizations from their 3DS versions and bring it to their Wii U versions of the game. We’ll have to wait and see what comes of this, as well as hopefully more new details in the coming months.

[Via: Kotaku]

Super Smash Bros. E3 2013 Trailer; Mega Man a Playable Character

Super Smash Bros Wii U

During the Nintendo Direct, we finally saw the upcoming Super Smash Bros. that’s coming to the 3DS and Wii U. There are two trailers: One showing the 3DS version which then transitions to the Wii U version. The second shows a special appearance character come to SSB for the first time, Mega Man!


PlayStation All-Stars Battle Royale Announcement Trailer

Super Smash…er…PlayStation All-Stars: Battle Royale was just confirmed to be in development last night and the PS Blog showed off the first trailer of the game. Essentially, it’s exactly like Super Smash Bros. but with Sony characters, which should provide for some interesting match ups. Drake vs Kratos? Fat Princess vs Sweet Tooth? Check out the trailer below to see SuperBot Entertainment’s game in action!

What are your thoughts on Sony’s Smash Bros. clone? Sound off your thoughts in the comments below!