Capcom Abandons “Complete” Games, Strives To Push “Incomplete” Games


In a rather shocking and yet disappointing move, Capcom has announced they are restructuring their entire focus on gaming. First off, they are revising sales expectations downward for their current lot of big titles. The reasoning for this, in their opinion, is “excessive outsourcing”. Capcom now expects Resident Evil 6 to shift sales to just under 5 million, as opposed to their original hopes of over 7 million. Devil May Cry is now expected to sell a 1.25 million copies, not the original 2+ million that they had hoped for. Capcom also pointed out, in their words, “delayed response to the expanding digital contents market and insufficient coordination between the marketing and game development divisions in overseas markets” as justifying reasons for its lackluster sales. The publisher now plans to more heavily focus on promoting its DLC strategies and concentrate more on internal projects. Capcom has warned that because of this restructuring, it has “strictly re-evaluated” some current games in production. Capcom recently announced a two month delay for Lost Planet 3, which is its last known outsourced project to a 3rd party company.


Now there was plenty of more facts and figures that Capcom issued in terms of their net income loss for the year, but honestly, who cares. None of them are paying our bills. What we do care about is the quality of games being created and how all of this affects “you”, the gamer. From the start, I must point out that the only good thing that can come of this will be Capcom returning to their original “Far East” roots of game making. I feel if you’ve been playing games as long as I have, then you’ve experienced the degeneration of quality from the old days of Capcom.  Blockbuster titles like the original and remakes of the Resident Evil series (0-5), as well as Bionic Commando, 1943, Street Fighter series, Marvel vs. Capcom, Duck Tales and so on, are far gone. Whether Capcom is just blaming western developers for their unsatisfactory sales to deter from their own shortcomings, or they truly feel they have lost their ways has yet to be seen. My personal take is to the point and very blunt, so brace yourselves.


Yes, indeed since Capcom has shifted to relying on western companies and ideas, the games have gotten significantly weaker and unpolished. You look at Lost Planet 2, or Operation Raccoon City for clear indications of games they published or created that were made to die on release. And then you have Resident Evil 6, which was possibly the biggest disappointment for 2012 in my eyes. For everything the game did right, it did fifty things horribly wrong. Coming from a fan of the series since its inception, I can confidently judge the scope of foul taste it left in most people’s mouths. Rather than discuss what was wrong with these games or many other titles that I have not mentioned, I’d rather focus on Capcom’s statements today.


If Capcom wants to just focus on creating games that must have DLC, then fine do that. It is 2013 and digital is the future despite the horrible cringe I feel just saying that. However, the question is, does the game need the DLC to become a more “complete” game? Another question is, if Capcom does not improve on making games or continues to publish lackluster titles, is it even worth making DLC for the game? Titles like ORC and Resident Evil 6 clearly shouldn’t have received DLC in the first place because the games themselves left little to be desired in my opinion.


In closing, my message is simple and clear. Capcom, if you are going to indeed shift the focus back to Japan and the traditional old-school methods of making games, the way you guys used to them, that would be phenomenal. In 2013, if I could buy a Capcom game that contained the same level of quality as the Resident Evil GameCube remake of 2002, then I will personally be sending holiday fruit baskets to Capcom headquarters. Secondly, if you must make DLC, make sure that the primary focus is placed on the game itself first and foremost. If the consumer is spending $60, they want the full experience they expect to receive just as we would have 10 years ago, when there was no such thing as DLC. I know for many, we have all gotten spoiled and forgot what life was like just seven years ago before digital content. Make a game that is “complete’ from start to finish with all the bells and whistles that you guys were known for in the days of old. Then, make DLC that is equally as satisfying and creates an attractive incentive for us to plunk down another $10 or $15. Please Capcom, once again become the company I fell in love with 17 years ago, when I first powered up Resident Evil on my PlayStation. The times should move the company, yes, but in a positive way, not a downward spiral of quality and greed. You guys have a second chance to win gamers back with this move, please look to your own company’s past for the secrets on how to succeed once again.

Capcom Looks To Improve Features in Resident Evil 6

Today, Capcom released a much welcomed update for Resident Evil 6. They have also announced a smaller patch that will come out at the end of January. The first update adds significant features such as “No Hope difficulty”, a higher difficulty level to play on. In addition to that, they have created a co-op option in the Ada Wong campaign, plus a new camera and subtitle options. Below is the full list of updates for the game’s patch which is currently out for the Xbox 360 and the PS3, and heading to PC March of 2013.

  • Gamers will be able to adjust the camera to give a greater field of view, as best suits their play style. The camera screenshot pairs show the minimum and maximum range of the new camera setting.
  • Ada Wong’s campaign will be unlocked from the start and have an optional player-controlled, co-op partner added. It was previously necessary to complete all three other campaigns in order to unlock Ada’s story
  • ‘No Hope’ difficulty level will be added above the existing levels, for players who want an extreme challenge

The second patch, releasing on January 22nd, updates the following:

  • Agent Hunt mode unlocked from the start
  • Agent Hunt selectable criteria before starting match (stage, region, settings like infinite ammo or friendly fire)
  • Stage selection within chapters

For more news on this or any other topic, be sure to keep it locked onto Gamers Xtreme, and as always, “Game On!”

Resident Evil 6 Gets a Patch Update; Adds Camera Extension and Co-Op Partner for Ada

Capcom announced that a new patch update will be on the way for Resident Evil 6. The update adds the feature to play Ada’s campaign with a co-op partner now, while also allowing you to adjust the camera settings a bit. Ada’s campaign will now be available from the very beginning and will be partnered with a generic, masked soldier. However, if you still prefer to play Ada’s campaign without a partner, as it was originally intended, you can do that as well.

The camera can now be extended further back as well. Many complained that the camera was too close so Capcom has made a work around for this. In the screenshots below, you’ll notice how close the camera is and how you can adjust it after the update. This, like Ada’s co-op partner, are completely optional and not mandatory switches upon updating the game.

Original Camera for Leon

New Camera for Leon

Original Camera for Chris

New Camera for Chris

The update will also add “No Hope” difficulty for masochists and the ability to choose different subtitle languages while having a different audio language.

Here’s the catch to the update however…it won’t go live until mid-December. We’ll keep you informed as to what day the update will go live exactly for the PS3/360. What do you guys think of this update? Sound off in the comments below!

[via Capcom-Unity]

Resident Evil 6 Demo Inbound for PSN and XBLA

Longtime Resident Evil fans should be hyped about the latest news stated by Capcom earlier today. An all-new Resident Evil 6 demo will be released to the public for download on the PlayStation 3 and Xbox 360 starting September 18th. Capcom has stated that the demo will be entirely different from the one packaged within Xbox 360’s (and very shortly, PS3’s) “Dragon’s Dogma”.

Players will get to demo brief sections of levels from three of the game’s single-player based campaigns. Leon S. Kennedy’s portion will take players to the zombie-saturated grounds of Ivy University, while Sherry and Jake battle mutants in China. Chris Redfield and his BSAA squad will battle BOWs in Eastern Europe. As of now, these were the only descriptions offered up by Capcom at the moment. The synopsis of the new demo sounds similar to the original demo but we will have to wait and see.

On a side note, PlayStation 3 owners of Dragon’s Dogma will finally be able to download their version of the original demo starting tomorrow, September 5th. Until then keep it locked onto Gamers Xtreme, and as always, “Game On!”

Resident Evil 6 E3 2012 Gameplay Demo; Timed-Exclusive DLC for 360

Capcom took Microsoft’s stage and showed off the first gameplay demo for Resident Evil 6, displaying an intense scene with Leon. Check out the insane gameplay demo that should not be missed!

Capcom also announced that RE6 will have timed-exclusive DLC for the Xbox 360.

What do you guys think of the demo? Sound off in the comments below!

Resident Evil 6 Premium Edition Coming to North America? Only if You Want it to!

Remember seeing that Resident Evil 6 Premium Edition that was announced for Japan? You know, the one that costs roughly $1300 big ones. No, that’s not a joke. Well, according to a Capcom Unity blogger, Gregaman, a “Capcom Store guy” is considering bringing some of these to the US.

Now, to remind you what’s included with the Premium Edition of RE6, you’ll be getting Leon’s actual leather jacket that he wears in the game. This way, you can actually “feel” like Leon while playing as Leon. When you leave your house, you can feel free to dive out windows and roundhouse kick people the way Leon does. Who wouldn’t want this jacket?!

All joking aside, does that justify the $1300 price tag? Personally, I think it’s cheaper if you just find a similar jacket at Burlington Coat Factory while picking up RE6 the same day, if you’re really looking to get Leon’s leather jacket. However, if you can “pony up the dough” (as Jake says in the first RE6 trailer), then all power to you.

What do you guys think? Should this Premium Edition be brought stateside? What do you think the appropriate price point would be for this? Sound off your thoughts in the comments!

New Resident Evil 6 Details Confirmed; New Screenshots Included

Resident Evil 6 is set for release on October 2nd, 2012 and we couldn’t be more excited to get our hands on the title. We’ve got some new info and screenshots to keep you up to date with the latest in Capcom’s highly anticipated installment.

– The C-Virus will be the new ultimate “bio-weapon” in this title.

– Zombies will now wield axes, pipes and guns. If properly disarmed, these can be used against them.

– Zombies can now dash, jump and climb.

– Players can move and shoot, run into cover and dive onto the ground and fire while on their backs.

– All new Mercenaries Mode is available Day 1 for everybody, no DLC stipulations.

– Mercenaries Mode will be Capcom’s boldest, most expansive mode yet

– A tramatic event occurs in Chris Redfield’s life during his mission in Lianshang, China. This completely changes his personality to a more cryptic and pessimistic Chris Redfield.

– Ada Wong is somehow responsible for the Tragic event in China, which sets Chris on a rampage after her.

– Wesker’s son’s name is Jake Muller, who is a mercenary fighting in Europe with the goal of earning cash for him and his mother.

– Jake is immune to the current viral outbreak and is contacted by Sherry Birkin in attempt to convince him to help save the world from the recent catastrophe.

– There are 3 seperate campaigns combined in one story, all taking place across the globe: Sherry and Jake, Leon, and Chris.

– Leon’s first mission, taking place in a University, will be a throwback to the original RE games in which horror and atmospheric tension are the key elements in place.


Are you excited for RE6? Sound off in the comments below!

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Resident Evil 6 Multiplayer Details Briefly Discussed

Resident Evil 6 is set to be in players’ homes on October 2nd this year and the staff here couldn’t be more excited for the game. During Capcom’s Captivate event, they announced some very brief details on the multiplayer aspect of the game. Aside from the game’s main campaign, there will once again be online and split-screen multiplayer modes. The game will have a “drop-in, drop-out” system but you won’t have to reload to or reach a checkpoint this time around thankfully.

The Mercenaries mode will return once again. However, you won’t have to beat the game to unlock it this time around. You can actually access the mode right from the get-go. While nothing is finalized, I’m personally still hoping that RE: Revelations’ Raid Mode will be incorporated into the game.

Excited for RE6? Sound off in the comments below!

More Evidence Points to Resident Evil 6

It might not come as a complete surprise to many that Capcom has been rumored to be working on a possible sequel to Resident Evil 5.  However, today there was some interesting details leaked that could very well prove this rumour has more truth than first believed.   Today on Twitter, action star Milla Jovovich, best known for her roles in the Resident Evil movies, tweeted this:

While to many this brief statement does not provide conclusive evidence, it is food for thought.

Another statement issued by famed Capcom producer Masachika Kawata, a 14 year veteran amongst the RE development team, may further prove the RE6 theory.  Kawata stated in a recent interview that basically the Resident Evil series will see a complete renovation with the next title.  He also stated that he is not sure whether the new installment will be a survival horror or a straight shooter in terms of gameplay.

Well, there you have it. What do you guys think? Should there be another Resident Evil or should Capcom scrap the series completely? Sound off your comments below!

Resident Evil 6 TGS 2011 Teaser Trailer and Details Leaked?

Someone at TGS has apparently videoed the teaser trailer off-screen of Resident Evil 6.  Check out the trailer below!

Notice the numbers that were shown in the trailer?  They appear to be coordinates, which if researched shows that it is located in Thunder Bay, Canada. Research the Resident Evil mythology a bit more and you’ll come across the fact that Barry Burton and his family moved to Canada after the events of the original Resident Evil.  Is Barry a main character in the latest installment to the long beloved survival horror franchise?  Only time will tell…but we do know that one of the developers in Capcom stated that it will be “brutally scary.”

Here are some more details known about RE6…

– Veltro will play a big role in the game.
– Revelations’ plot is fundamental to understand RE6′s story.
– Leon and Jill will playable/present in the game.
– More returning characters set to make an appearance.
– Ada will play a major role.
– Camera angles and classic enemies returning.
– Game Informer and PSM will have articles about the game somewhere during this Fall.

Excited to see what Capcom plans to do with the latest installment?  Remember, this should all be taken with a grain of salt as it’s mostly consisting of rumor and speculation.  Sound off your thoughts in the comments below!