Rayman Legends, Ubisoft’s highly-anticipated Wii U exclusive platformer, appears to be going multiplatform. Originally slated for release on the Wii U on February 26th, 2013, the reveal of the game coming to PS3 and 360 has postponed the release date until September 2013.
Geoffroy Sardin, the EMEA Chief Marketing & Sales Officer at Ubisoft, had this to say:
“We heard from many Xbox & Playstation owners and Rayman fans who told us they really wanted to play Rayman Legends on their current system. We decided to give the fans what they wanted while at the same time broadening the audience exposed to this innovative and memorable game.”
The PS3 and 360 versions are being developed by Ubisoft Montpellier, the same team behind the Wii U version. However, it should be noted that the Wii U version will still contain gameplay elements that are only possible with the GamePad.
While it’s good to see everyone can get the opportunity to play Rayman Legends, the problem with it is the announcement of delaying the Wii U’s release to September. The game was nearly weeks away from release and hearing that its delay was in part, due to going multiplatform, may have been a very poor and illogical move on Ubisoft’s part. Early adopters of the Wii U who were excited for the game’s release and played through the demo via the Wii U eShop will have to unfortunately wait seven more months to pick the game up.
What’s your take on the way Ubisoft handled the multiplatform announcement and delay? Sound off in the comments below!